Venser, the Sojourner 3 1 Legendary Planeswalker — Venser +2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1: Creatures can't be blocked this turn. −8: You get an emblem with "Whenever you cast a spell, exile target permanent." Market value N/A Foil value €4.25
Whitemane Lion 1 2 Creature — Cat Flash When this creature enters, return a creature you control to its owner's hand. Market value €0.11 Foil value N/A
Augury Owl 1 3 Creature — Bird Flying When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.) Market value €0.28 Foil value N/A
Coral Fighters 1 4 Creature — Merfolk Soldier Whenever this creature attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. Market value €0.16 Foil value N/A
Minamo Sightbender 1 5 Creature — Human Wizard , : Target creature with power X or less can't be blocked this turn. Market value €0.09 Foil value N/A
Mistmeadow Witch 1W/U 6 Creature — Kithkin Wizard 2: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Market value €0.30 Foil value N/A
Scroll Thief 2 7 Creature — Merfolk Rogue Whenever this creature deals combat damage to a player, draw a card. Market value €0.28 Foil value N/A
Neurok Invisimancer 1 8 Creature — Human Wizard This creature can't be blocked. When this creature enters, target creature can't be blocked this turn. Market value €0.11 Foil value N/A
Slith Strider 1 9 Creature — Slith Whenever this creature becomes blocked, draw a card. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Market value €0.08 Foil value N/A
Wall of Denial 1 11 Creature — Wall Defender, flying Shroud (This creature can't be the target of spells or abilities.) Market value €0.42 Foil value N/A
Galepowder Mage 3 12 Creature — Kithkin Wizard Flying Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Market value €0.21 Foil value N/A
Kor Cartographer 3 13 Creature — Kor Scout When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Market value €0.16 Foil value N/A
Clone 3 14 Creature — Shapeshifter You may have this creature enter as a copy of any creature on the battlefield. Market value €0.33 Foil value N/A
Cryptic Annelid 3 15 Creature — Worm Beast When this creature enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom and the rest on top in any order.) Market value €0.24 Foil value N/A
Primal Plasma 3 16 Creature — Elemental Shapeshifter As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. Market value €0.06 Foil value N/A
Sawtooth Loon 2 17 Creature — Bird Flying When this creature enters, return a white or blue creature you control to its owner's hand. When this creature enters, draw two cards, then put two cards from your hand on the bottom of your library. Market value €0.09 Foil value N/A
Cache Raiders 3 18 Creature — Merfolk Rogue At the beginning of your upkeep, return a permanent you control to its owner's hand. Market value €0.10 Foil value N/A
Windreaver 3 19 Creature — Elemental Flying : This creature gains vigilance until end of turn. : This creature gets +0/+1 until end of turn. : Switch this creature's power and toughness until end of turn. : Return this creature to its owner's hand. Market value €0.13 Foil value N/A
Jedit's Dragoons 5 20 Creature — Cat Soldier Vigilance When this creature enters, you gain 4 life. Market value €0.27 Foil value N/A