Anticausal Vestige 6 1 Creature — Eldrazi When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp 4 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) Market value €1.96 Foil value €2.28
Tezzeret, Cruel Captain 3 2 Legendary Planeswalker — Tezzeret Whenever an artifact you control enters, put a loyalty counter on Tezzeret. 0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. −3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. −7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature." Market value €23.28 Foil value €24.98
All-Fates Stalker 3 3 Creature — Drix Assassin When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. Warp 1 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) Market value €0.26 Foil value €0.19
Astelli Reclaimer 3 4 Creature — Angel Warrior Flying When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. Warp 2 Market value €0.27 Foil value €0.46
Auxiliary Boosters 4 5 Artifact — Equipment When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. Equipped creature gets +1/+2 and has flying. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.) Market value €0.10 Foil value €0.09
Banishing Light 2 6 Enchantment When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Market value €0.11 Foil value €0.19
Brightspear Zealot 2 8 Creature — Human Soldier Vigilance This creature gets +2/+0 as long as you've cast two or more spells this turn. Market value €0.07 Foil value €0.14
Cosmogrand Zenith 2 9 Creature — Human Soldier Whenever you cast your second spell each turn, choose one — • Create two 1/1 white Human Soldier creature tokens. • Put a +1/+1 counter on each creature you control. Market value €6.10 Foil value €7.91
Dawnstrike Vanguard 5 10 Creature — Human Knight Lifelink At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature. Market value €0.20 Foil value €0.22
Dockworker Drone 1 11 Artifact Creature — Robot This creature enters with a +1/+1 counter on it. When this creature dies, put its counters on target creature you control. Market value €0.14 Foil value €0.18
Dual-Sun Adepts 2 12 Creature — Human Soldier Double strike 5: Creatures you control get +1/+1 until end of turn. Market value €0.09 Foil value €0.12
Dual-Sun Technique 1 13 Instant Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card. Market value €0.16 Foil value €0.21
Emergency Eject 2 14 Instant Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "2, , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Market value €0.17 Foil value €0.42
Exalted Sunborn 3 15 Creature — Angel Wizard Flying, lifelink If one or more tokens would be created under your control, twice that many of those tokens are created instead. Warp 1 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) Market value €18.47 Foil value €19.98
Exosuit Savior 2 16 Creature — Human Soldier Flying When this creature enters, return up to one other target permanent you control to its owner's hand. Market value €0.10 Foil value €0.12
Flight-Deck Coordinator 2 17 Creature — Human Soldier At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life. Market value €0.07 Foil value €0.14
Focus Fire 18 Instant Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control. Market value €0.09 Foil value €0.22
Haliya, Guided by Light 2 19 Legendary Legendary Creature — Human Soldier Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) Market value €3.61 Foil value €4.52
Hardlight Containment 20 Enchantment — Aura Enchant artifact you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. Enchanted permanent has ward 1. Market value €0.25 Foil value €0.29