Farrel's Mantle 2 2 Enchantment — Aura Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn. Market value €0.16 Foil value N/A
Farrelite Priest 1 4 Creature — Human Cleric 1: Add . If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step. Market value €0.17 Foil value N/A
Hand of Justice 5 5 Creature — Avatar , Tap three untapped white creatures you control: Destroy target creature. Market value €2.96 Foil value N/A
Heroism 2 6 Enchantment Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays 2. Market value €0.12 Foil value N/A
Icatian Lieutenant 9 Creature — Human Soldier 1: Target Soldier creature gets +1/+0 until end of turn. Market value €0.72 Foil value N/A
Icatian Phalanx 4 11 Creature — Human Soldier Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Market value €0.12 Foil value N/A
Icatian Priest 12 Creature — Human Cleric 1: Target creature gets +1/+1 until end of turn. Market value €0.15 Foil value N/A
Icatian Skirmishers 3 14 Creature — Human Soldier First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Whenever this creature attacks, all creatures banded with it gain first strike until end of turn. Market value €0.79 Foil value N/A
Icatian Town 5 15 Sorcery Create four 1/1 white Citizen creature tokens. Market value €0.45 Foil value N/A
Deep Spawn 5 17 Creature — Homarid Trample At the beginning of your upkeep, sacrifice this creature unless you mill two cards. : This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap this creature. (A creature with shroud can't be the target of spells or abilities.) Market value €0.27 Foil value N/A
Homarid Shaman 2 20 Creature — Homarid Shaman : Tap target green creature. Market value €0.78 Foil value N/A
Homarid Spawning Bed 21 Enchantment 1, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value. Market value €0.22 Foil value N/A
River Merfolk 24 Creature — Merfolk : This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) Market value €0.96 Foil value N/A
Seasinger 1 25 Creature — Merfolk When you control no Islands, sacrifice this creature. You may choose not to untap this creature during your untap step. : Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped. Market value €0.30 Foil value N/A
Svyelunite Priest 1 26 Creature — Merfolk Cleric , : Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) Market value €0.15 Foil value N/A
Tidal Influence 2 28 Enchantment Cast this spell only if no permanents named Tidal Influence are on the battlefield. This enchantment enters with a tide counter on it. At the beginning of your upkeep, put a tide counter on this enchantment. As long as there is exactly one tide counter on this enchantment, all blue creatures get -2/-0. As long as there are exactly three tide counters on this enchantment, all blue creatures get +2/+0. Whenever there are four or more tide counters on this enchantment, remove all tide counters from it. Market value €0.14 Foil value N/A
Vodalian Knights 1 29 Creature — Merfolk Knight First strike This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature. : This creature gains flying until end of turn. Market value €0.96 Foil value N/A
Vodalian War Machine 1 32 Creature — Wall Defender (This creature can't attack.) Tap an untapped Merfolk you control: This creature can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: This creature gets +2/+1 until end of turn. When this creature dies, destroy all Merfolk tapped this turn to pay for its abilities. Market value €0.59 Foil value N/A
Breeding Pit 3 35 Enchantment At the beginning of your upkeep, sacrifice this enchantment unless you pay . At the beginning of your end step, create a 0/1 black Thrull creature token. Market value €0.34 Foil value N/A
Derelor 3 36 Creature — Thrull Black spells you cast cost more to cast. Market value €0.63 Foil value N/A