Banishing Light 2 96 Enchantment When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Market value €0.25 Foil value N/A
Celestial Unicorn 2 97 Creature — Unicorn Whenever you gain life, put a +1/+1 counter on this creature. Market value €0.22 Foil value N/A
Dauntless Onslaught 2 98 Instant Up to two target creatures each get +2/+2 until end of turn. Market value €0.14 Foil value N/A
Mentor of the Meek 2 99 Creature — Human Soldier Whenever another creature you control with power 2 or less enters, you may pay 1. If you do, draw a card. Market value €0.31 Foil value N/A
Plate Armor 2 100 Artifact — Equipment Equipped creature gets +3/+3 and has ward 1. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Equip 3. This ability costs 1 less to activate for each other Equipment you control. (3: Attach to target creature you control. Equip only as a sorcery.) Market value €0.21 Foil value N/A