Task Force 2 113 Creature — Human Rebel Whenever this creature becomes the target of a spell or ability, it gets +0/+3 until end of turn. Market value €0.18 Foil value N/A
Rhystic Study 2 114 Enchantment Whenever an opponent casts a spell, you may draw a card unless that player pays 1. Market value €52.88 Foil value N/A
Tragic Lesson 2 115 Instant Draw two cards. Then discard a card unless you return a land you control to its owner's hand. Market value €0.19 Foil value N/A
Wizard Mentor 2 116 Creature — Human Wizard : Return this creature and target creature you control to their owner's hand. Market value €0.13 Foil value N/A
Blood Artist 1 117 Creature — Vampire Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life. Market value €3.10 Foil value N/A
Feast of Blood 1 118 Sorcery Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. Market value €0.24 Foil value N/A
Festering Evil 3 119 Enchantment At the beginning of your upkeep, this enchantment deals 1 damage to each creature and each player. , Sacrifice this enchantment: It deals 3 damage to each creature and each player. Market value €0.19 Foil value N/A
Ghoul's Feast 1 120 Instant Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Market value €0.12 Foil value N/A