Indestructible Aura 21 Instant Prevent all damage that would be dealt to target creature this turn. Market value €0.45 Foil value N/A
Infinite Authority 22 Enchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. Market value €12.03 Foil value N/A
Ivory Guardians 4 23 Creature — Giant Cleric Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. Market value €1.60 Foil value N/A
Kismet 3 25 Enchantment Artifacts, creatures, and lands your opponents control enter tapped. Market value €11.75 Foil value N/A
Land Tax 26 Enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Market value €60.61 Foil value N/A
Lifeblood 2 27 Enchantment Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. Market value €21.05 Foil value N/A
Osai Vultures 1 29 Creature — Bird Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature. Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn. Market value €0.52 Foil value N/A
Petra Sphinx 2 30 Creature — Sphinx : Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard. Market value €8.86 Foil value N/A
Presence of the Master 3 31 Enchantment Whenever a player casts an enchantment spell, counter it. Market value €13.11 Foil value N/A
Rapid Fire 3 32 Instant Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Market value €10.12 Foil value N/A
Remove Enchantments 33 Instant Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. Market value €2.49 Foil value N/A
Righteous Avengers 4 34 Creature — Human Soldier Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Market value €1.76 Foil value N/A
Seeker 2 35 Enchantment — Aura Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. Market value €1.71 Foil value N/A
Shield Wall 1 36 Instant Creatures you control get +0/+2 until end of turn. Market value €1.84 Foil value N/A
Spirit Link 37 Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. Market value €22.66 Foil value N/A
Spiritual Sanctuary 2 38 Enchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life. Market value €15.64 Foil value N/A
Thunder Spirit 1 39 Creature — Elemental Spirit Flying, first strike Market value €125.65 Foil value N/A
Tundra Wolves 40 Creature — Wolf First strike (This creature deals combat damage before creatures without first strike.) Market value €0.87 Foil value N/A