Flockchaser Phantom 4 41 Creature — Spirit Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Flying, vigilance Whenever this creature attacks, the next spell you cast this turn has convoke. Market value €0.24 Foil value N/A
Mistmeadow Vanisher 2W/U 42 Creature — Kithkin Wizard Whenever this creature becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Market value €0.28 Foil value N/A
Vodalian Wave-Knight 2 43 Creature — Merfolk Knight Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. Market value €4.01 Foil value N/A
Wildfire Awakener 1 44 Creature — Human Wizard Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) When this creature enters, create X 1/1 red Elemental creature tokens with "Whenever this token becomes tapped, it deals 1 damage to target player." Market value €3.11 Foil value N/A
Bitterthorn, Nissa's Animus 3 45 Legendary Legendary Artifact — Equipment Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip 3 Market value €5.49 Foil value N/A
Ichor Elixir 4 46 Artifact If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. : Add . Market value €0.16 Foil value N/A
The Caldaia 47 Plane — Capenna Creature spells you cast from your hand have blitz 3. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Whenever chaos ensues, return target creature card from your graveyard to your hand. Market value N/A Foil value N/A
Enigma Ridges 48 Plane — Echoir When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. Market value N/A Foil value N/A
Esper 49 Plane — Alara Artifact spells cost 1 less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. Market value N/A Foil value N/A
The Fertile Lands of Saulvinia 50 Plane — Antausia Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order. Market value N/A Foil value N/A
Ghirapur 51 Plane — Avishkar At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand. Market value N/A Foil value N/A
The Golden City of Orazca 52 Plane — Ixalan Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped. Market value N/A Foil value N/A
The Great Aerie 53 Plane — Tarkir When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. Market value N/A Foil value N/A
Inys Haen 54 Plane — Cridhe When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. Whenever chaos ensues, return target nonland card from your graveyard to your hand. Market value N/A Foil value N/A
Ketria 55 Plane — Ikoria When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. Market value N/A Foil value N/A
Littjara 56 Plane — Kaldheim When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type. Market value N/A Foil value N/A
Megaflora Jungle 57 Plane — Gargantikar Each creature with mana value 2 or less gets +2/+2. Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. Market value N/A Foil value N/A
Naktamun 58 Plane — Amonkhet Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card. Market value N/A Foil value N/A
New Argive 59 Plane — Dominaria Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. Market value N/A Foil value N/A