Solemn Simulacrum 4 162 Artifact Creature — Golem When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card. Market value €0.31 Foil value N/A
Swiftfoot Boots 2 163 Artifact — Equipment Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.) Market value €1.94 Foil value N/A
Sword of Vengeance 3 164 Artifact — Equipment Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip 3 Market value €1.81 Foil value N/A
Weatherlight 4 165 Legendary Legendary Artifact — Vehicle Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 Market value €1.16 Foil value N/A
Cinder Glade 166 Land — Mountain Forest (: Add or .) This land enters tapped unless you control two or more basic lands. Market value €0.31 Foil value N/A
Command Tower 167 Land : Add one mana of any color in your commander's color identity. Market value €0.26 Foil value N/A
Exotic Orchard 168 Land : Add one mana of any color that a land an opponent controls could produce. Market value €0.30 Foil value N/A
Game Trail 169 Land As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. : Add or . Market value €0.38 Foil value N/A
Gruul Turf 170 Land This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add . Market value €0.21 Foil value N/A
Opal Palace 172 Land : Add . 1, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. Market value €0.26 Foil value N/A
Oran-Rief, the Vastwood 173 Land This land enters tapped. : Add . : Put a +1/+1 counter on each green creature that entered this turn. Market value €0.61 Foil value N/A
Port Town 174 Land As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. : Add or . Market value €0.20 Foil value N/A
Prairie Stream 175 Land — Plains Island (: Add or .) This land enters tapped unless you control two or more basic lands. Market value €0.21 Foil value N/A
Raging Ravine 176 Land This land enters tapped. : Add or . 2: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Market value €0.25 Foil value N/A
Spire of Industry 178 Land : Add . , Pay 1 life: Add one mana of any color. Activate only if you control an artifact. Market value €0.25 Foil value N/A
Temple of Abandon 179 Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Market value €0.22 Foil value N/A
Temple of Enlightenment 180 Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Market value €0.25 Foil value N/A