Angel of Serenity 4 1 Creature — Angel Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands. Market value €1.41 Foil value €8.20
Armory Guard 3 2 Creature — Giant Soldier This creature has vigilance as long as you control a Gate. Market value €0.06 Foil value €0.21
Arrest 2 3 Enchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Market value €0.20 Foil value €0.22
Avenging Arrow 2 4 Instant Destroy target creature that dealt damage this turn. Market value €0.06 Foil value €0.25
Azorius Arrester 1 5 Creature — Human Soldier When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Market value €0.09 Foil value €0.22
Azorius Justiciar 2 6 Creature — Human Wizard When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) Market value €0.05 Foil value €0.31
Bazaar Krovod 4 7 Creature — Beast Whenever this creature attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. Market value €0.06 Foil value €0.28
Ethereal Armor 9 Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. Market value €0.34 Foil value €3.18
Eyes in the Skies 3 10 Instant Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) Market value €0.10 Foil value €0.26
Fencing Ace 1 11 Creature — Human Soldier Double strike (This creature deals both first-strike and regular combat damage.) Market value €0.10 Foil value €0.28
Keening Apparition 1 12 Creature — Spirit Sacrifice this creature: Destroy target enchantment. Market value €0.11 Foil value €0.33
Knightly Valor 4 13 Enchantment — Aura Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance. Market value €0.07 Foil value €0.26
Martial Law 2 14 Enchantment At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Market value €0.19 Foil value €0.33
Palisade Giant 4 15 Creature — Giant Soldier All damage that would be dealt to you and other permanents you control is dealt to this creature instead. Market value €0.17 Foil value €0.55
Phantom General 3 16 Creature — Spirit Soldier Creature tokens you control get +1/+1. Market value €0.15 Foil value €0.33
Precinct Captain 17 Creature — Human Soldier First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token. Market value €0.26 Foil value €0.95
Rest in Peace 1 18 Enchantment When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. Market value €0.93 Foil value €4.47
Rootborn Defenses 2 19 Instant Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.) Market value €0.16 Foil value €0.97
Security Blockade 2 20 Enchantment — Aura Enchant land When this Aura enters, create a 2/2 white Knight creature token with vigilance. Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn." Market value €0.06 Foil value €0.26