Hanweir Militia Captain // Westvale Cult Leader 21 Sun & Moon DFC Creature — Human Soldier // Creature — Human Cleric Market value €0.44 Foil value €1.41
Hope Against Hope 2 22 Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike. Market value €0.16 Foil value €0.35
Humble the Brute 4 23 Instant Destroy target creature with power 4 or greater. Investigate.(Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.") Market value €0.09 Foil value €0.12
Inquisitor's Ox 3 24 Creature — Ox Delirium — This creature gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. Market value €0.05 Foil value €0.24
Inspiring Captain 3 25 Creature — Human Knight When this creature enters, creatures you control get +1/+1 until end of turn. Market value €0.05 Foil value €0.29
Militant Inquisitor 2 26 Creature — Human Cleric This creature gets +1/+0 for each Equipment you control. Market value €0.04 Foil value €0.20
Moorland Drifter 1 27 Creature — Spirit Delirium — This creature has flying as long as there are four or more card types among cards in your graveyard. Market value €0.05 Foil value €0.13
Nahiri's Machinations 1 28 Enchantment At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. 1: This enchantment deals 1 damage to target blocking creature. Market value €0.16 Foil value €0.37
Nearheath Chaplain 3 29 Creature — Human Cleric Lifelink 2, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. Market value €0.09 Foil value €0.17
Not Forgotten 1 30 Sorcery Put target card from a graveyard on your choice of the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying. Market value €0.12 Foil value €0.39
Odric, Lunarch Marshal 3 31 Legendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. Market value €0.39 Foil value €1.81
Open the Armory 1 32 Sorcery Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. Market value €2.24 Foil value €5.67
Paranoid Parish-Blade 2 33 Creature — Human Soldier Delirium — This creature gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. Market value €0.05 Foil value €0.18
Pious Evangel // Wayward Disciple 34 Sun & Moon DFC Creature — Human Cleric // Creature — Human Cleric Market value €0.11 Foil value €0.43
Puncturing Light 1 35 Instant Destroy target attacking or blocking creature with power 3 or less. Market value €0.06 Foil value €0.18
Reaper of Flight Moonsilver 3 36 Creature — Angel Flying Delirium — Sacrifice another creature: This creature gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. Market value €0.09 Foil value €0.39
Silverstrike 3 37 Instant Destroy target attacking creature. You gain 3 life. Market value €0.04 Foil value €0.17
Spectral Shepherd 2 38 Creature — Spirit Flying 1: Return target Spirit you control to its owner's hand. Market value €0.07 Foil value €0.25
Stern Constable 39 Creature — Human Soldier , Discard a card: Tap target creature. Market value €0.10 Foil value €0.32
Strength of Arms 40 Instant Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. Market value €0.03 Foil value €0.29