Environmental Sciences 2 1 Lesson Sorcery — Lesson Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. Market value €0.17 Foil value €0.25
Expanded Anatomy 3 2 Lesson Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn. Market value €0.16 Foil value €0.19
Introduction to Annihilation 5 3 Lesson Sorcery — Lesson Exile target nonland permanent. Its controller draws a card. Market value €0.23 Foil value €0.27
Introduction to Prophecy 3 4 Lesson Sorcery — Lesson Scry 2, then draw a card. Market value €0.14 Foil value €0.28
Mascot Exhibition 7 5 Lesson Sorcery — Lesson Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. Market value €0.64 Foil value €0.73
Wandering Archaic // Explore the Vastlands 6 Creature — Avatar // Sorcery Market value €7.99 Foil value €10.74
Academic Probation 1 7 Lesson Sorcery — Lesson Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Market value €0.14 Foil value €0.19
Beaming Defiance 1 9 Instant Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Market value €0.11 Foil value €0.16
Clever Lumimancer 10 Creature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +2/+2 until end of turn. Market value €0.18 Foil value €0.23
Combat Professor 3 11 Creature — Bird Cleric Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. Market value €0.08 Foil value €0.07
Defend the Campus 3 12 Instant Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater. Market value €0.08 Foil value €0.11
Detention Vortex 13 Enchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. 3: Destroy this Aura. Only your opponents may activate this ability and only as a sorcery. Market value €0.13 Foil value €0.14
Devastating Mastery 2 14 Sorcery You may pay 2 rather than pay this spell's mana cost. If the 2 cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents. Market value €0.24 Foil value €0.25
Dueling Coach 3 15 Creature — Human Monk When this creature enters, put a +1/+1 counter on target creature. 4, : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. Market value €0.07 Foil value €0.13
Eager First-Year 1 16 Creature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn. Market value €0.04 Foil value €0.09
Elite Spellbinder 2 17 Creature — Human Cleric Flying When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast. Market value €0.30 Foil value €0.49
Guiding Voice 19 Sorcery Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Market value €0.15 Foil value €0.15
Leonin Lightscribe 1 20 Creature — Cat Cleric Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. Market value €0.47 Foil value €0.53