Charm School 2 1 Enchantment As this enchantment enters, choose a color and balance this enchantment on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When this enchantment falls off your head, sacrifice this enchantment. Market value €0.36 Foil value N/A
The Cheese Stands Alone 4 2 Enchantment When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game. Market value €5.65 Foil value N/A
Double Dip 4 3 Instant Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life. Market value €0.15 Foil value N/A
Get a Life 4 Instant Target player and each of that player's teammates exchange life totals. Market value €0.30 Foil value N/A
I'm Rubber, You're Glue 5 Enchantment When you speak in non-rhyming sentences, sacrifice this enchantment. Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you. Market value €0.84 Foil value N/A
Knight of the Hokey Pokey 6 Creature — Knight First strike 1, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to this creature this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.) Market value €0.18 Foil value N/A
Lexivore 3 7 Creature — Beast Whenever this creature deals damage to a player, destroy target permanent other than this creature with the most lines of text in its text box. (If two or more cards are tied, target any one of them.) Market value €0.40 Foil value N/A
Look at Me, I'm the DCI 5 8 Sorcery Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.) Market value €0.99 Foil value N/A
Mesa Chicken 9 Creature — Bird Stand up, Flap your arms, Cluck like a chicken: This creature gains flying until end of turn. Market value €0.20 Foil value N/A
Miss Demeanor 3 10 Creature — Lady of Proper Etiquette Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice this creature. Market value €0.41 Foil value N/A
Once More with Feeling 11 Sorcery Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling. Market value €0.75 Foil value N/A
Prismatic Wardrobe 12 Sorcery Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller. Market value €0.24 Foil value N/A
Sex Appeal 13 Instant Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead. Market value €0.47 Foil value N/A
Bureaucracy 3 14 Enchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice this enchantment and said PLAYER discards their complement of cards in hand (hereafter known as "HAND"). Market value €0.96 Foil value N/A
Censorship 15 Enchantment As this enchantment enters, choose a word. Whenever a player says the chosen word, this enchantment deals 2 damage to that player. Market value €3.91 Foil value N/A
Checks and Balances 2 16 Enchantment Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell. Market value €0.31 Foil value N/A
Chicken à la King 1 17 Creature — Bird Noble Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) Market value €1.05 Foil value N/A
Clambassadors 3 18 Creature — Clamfolk Whenever this creature deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. Market value €1.79 Foil value N/A
Clam-I-Am 2 19 Creature — Clamfolk If you roll a 3 on a six-sided die, you may reroll that die. Market value €0.28 Foil value N/A
Clam Session 1 20 Creature — Clamfolk As this creature enters, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice this creature. You can't repeat a song. Market value €0.19 Foil value N/A