Side Quest 23 Sorcery Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) Market value €0.08 Foil value €0.39
Success! 24 Instant Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. Market value €0.06 Foil value €0.24
Teacher's Pet 1 25 Creature — Cat Bird Scientist 2, Sacrifice this creature: Search your library for a card with augment, combine it with target host you control, then shuffle. Market value €0.09 Foil value €0.44
Animate Library 4 26 Enchantment — Aura Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile this Aura instead. Market value €0.30 Foil value €0.84
Blurry Beeble 27 Artifact Creature — Cyborg Beeble Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card. Market value €0.12 Foil value €0.59
Chipper Chopper 3 28 Artifact Creature — Cyborg Rigger Flying When this creature enters, you may sacrifice another artifact. If you do, put two +1/+1 counters on this creature and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Market value €0.07 Foil value €0.43
Clocknapper 3 29 Creature — Human Spy When this creature enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) Market value €0.22 Foil value €0.54
Crafty Octopus 2 30 Host Creature — Octopus Rigger When this creature enters, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Market value €0.06 Foil value €0.31
Crow Storm 2 31 Sorcery Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Market value €0.27 Foil value €6.71
Defective Detective 2 32 Creature — Human Spy This creature can't be blocked. When this creature enters, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. Market value €0.06 Foil value €0.29
Five-Finger Discount 4 33 Sorcery Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. Market value €0.13 Foil value €0.48
Graveyard Busybody 4 34 Creature — Human Spy All graveyards are also your graveyards. Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. Market value €0.23 Foil value €0.43
Half-Shark, Half- 35 Creature — Shark At the beginning of your upkeep, Augment 5 (5, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) Market value €0.15 Foil value €3.07
Incite Insight 36 Sorcery Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) Market value €0.13 Foil value €0.48
Kindly Cognician 1 37 Artifact Creature — Cyborg Artificer Spells you cast that refer to artifacts or Contraptions in their rules text cost 1 less to cast. Market value €0.15 Foil value €0.47
Magic Word 2 38 Enchantment — Aura Enchant creature As this Aura enters, choose a word. Whisper the chosen word: Tap enchanted creature. Market value €0.05 Foil value €0.28
Mer Man 4 39 Host Creature — Human Fish When this creature enters, you may draw a card. Market value €0.05 Foil value €0.26
More or Less 40 Instant Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. Market value €0.16 Foil value €0.45
Numbing Jellyfish 3 42 Host Creature — Jellyfish When this creature enters, roll a six-sided die. Target player mills X cards, where X is the result. Market value €0.08 Foil value €0.31
S.N.E.A.K. Dispatcher 1 43 Creature — Human Spy 2, : Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on your choice of the top or bottom of its owner's library. Market value €0.05 Foil value €0.35