Refraction Trap - Worldwake
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If an opponent cast a red instant or sorcery spell this turn, you may pay
rather than pay this spell's mana cost.Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target. |
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rather than pay this spell's mana cost.